Sweet Relief
[This game was made for the Comfy Jam: Summer]
Controls:
[Arrows] to move.
[Z] to undo.
[R] to reset.
Your goal is simple: follow the narrator’s instructions exactly as they are given. Do not improvise, do not combine ingredients, and do not attempt to create a drink. The glass is already complete as intended — any further additions will only disrupt the process.
As you progress, you’ll encounter objects such as watermelons, which obviously should not float and certainly cannot function as bridges, and coconuts, which are far too stable and dependable to ever behave like anything other than permanent platforms. New ingredients and obstacles are introduced to steadily reinforce the correct approach, leaving little reason to assume anything in the environment might behave differently than stated.
Features
• 16 handcrafted puzzle levels
• Watermelons that can be pushed, though they clearly sink and have no realistic capacity to form floating platforms or support anything above water.
• Coconuts that provide permanent, unchanging support across water, remaining solid and reliable under all circumstances without exception.
• Multiple fruits and ingredients available in the environment, none of which are intended to be combined or added to anything under any circumstances.
• Dense foliage that definitely doesn't hide important information
• A friendly narrator who always has your best interests in mind
• Retro PuzzleScript visuals
Don't follow the recipe. Trust the instructions. Never drink whatever ends up in the glass.
Thanks for playing.
| Updated | 5 hours ago |
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | MechFish |
| Genre | Puzzle |
| Made with | PuzzleScript |
| Tags | Indie, Minimalist, Pixel Art, PuzzleScript, Retro, Singleplayer |
| Average session | A few minutes |
| Content | No generative AI was used |


Comments
Log in with itch.io to leave a comment.
That final sandwich looked tasty!