[This game was made for the Little Guy Game Jam #7] 

Controls

[Arrow Keys] to move.

[Z] to undo.

[R] to reset.

Guide lost souls to their destined partners by solving celestial sokoban puzzles. Push stars into place, align constellations, and discover new kinds of souls, each with their own matching rules. As your journey continues, the heavens reveal new mechanics, requiring careful planning to ensure every soul finds where it truly belongs.

Features

  • 12 handcrafted puzzle levels.
  • Classic sokoban-inspired gameplay.
  • Push stars to reshape each puzzle.
  • Align constellations that can only be moved from their glowing tip.
  • Discover Gay, Lesbian, Bisexual, Non-binary, and Pansexual Souls, each introducing new matching rules.
  • Gradually expanding mechanics that build on previous puzzles.
  • Retro PuzzleScript visuals.

The stars have already written everyone's fate. Your task is simply to help them find it.

Thanks for playing.

Comments

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Conceptually good, but there are some visual improvements it could use, namely a much clearer distinction between floor and wall, and a clearer distinction between pushable souls and target souls.  (When I squint, it looks like maybe the target ones are a little dimmer?)

(+1)

You're 100% right. I ended up spending most of the 2–3 days of the jam trying to make the theme and visuals work rather than focusing on readability. Looking back, I probably should've prioritized clearer separation between the floors and walls, and between the pushable and target souls. 

Thanks for your feedback.